/!\ Do not purchase this course if you already own the Ultimate Old West Environment course /!\
(Use the code ENDFEB24 for 30% off // valid until March 1)
Welcome to Unreal Shader series!
During this course I will show you, step by step, how to create a Water/River Shader!
Learn how to create a fully customizable water shader with deep water, caustics, foam, ripples, paint layers for debris/leaves and a river feature!
What I will learn?
In Unreal Engine 5.2:
What I will get?
Software Used:
Level:
Prerequisite:
Join the server:
Discord server
Important note :
This course was created in version 5.2 and it is STRONGLY RECOMMENDED to use THE SAME version! If you choose to use another version, be aware that you may encounter possible errors not covered in this course.
Refund conditions:
About copyrights:
All you can find in this course are for personal usage only. You cannot share it, sell it or make it available for free on any platform.
For personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn MoreFor personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn More